Showing posts with label farming. Show all posts
Showing posts with label farming. Show all posts

Tuesday, October 23, 2012

Building the Perfect Farmer

I don't often farm but when I do the name of the game is always efficiency. The more efficiently you can farm the more gold you will make from your play session or the more mats you can get for crafting. Arguably the most important thing to think about when looking at efficient farming is your farming location: lots of nodes, easily accessible, not too many mobs, etc.

However there are other things to consider. With that in mind I set out this expansion to build my ideal farming character.  Here's what I think makes up the ideal farmer; the more of these factors you have going for you the better off you will be but just having as many as you can should help you get the most out of your farming.

Step 1: Selecting your class.
There are conflicting opinions here. Generally people will opt for either a druid gatherer or a paladin or DK for faster mounted movement speed. I side with the druids; the ability to drop down, pick an herbalism node, and fly away without having to kill that mob standing on top of the node is invaluable and will often lead to a greater gain than moving a bit faster.

Nodes are so plentiful in Mists of Pandaria that it will rarely come down to "time spent finding a node" and more often come down to effort and time put in to actually gather the nodes littering the countryside.  While the druids don't get the perk for mining their herbalism perk is top-notch and beats out faster-flyers in my book.

Step 2: Selecting your race.
Horde players might instantly say "Tauren druid!" for gathering and that's certainly not a bad idea.  However Tauren is no longer as necessary (see Step 5) and so race choices for Horde are now opened up a bit more. However, War Stomp will still be quite handy to stun an enemy and snag a node if it comes down to it so I would still recommend Tauren over Troll.

Alliance players have a choice between Night Elf or Worgen. For this list I'm assuming we're talking about a mining/herbalism gatherer and so Worgen's racial bonuses to skinning aren't factored in. I love Night Elf because if you grab aggro from a mob while mining, which you inevitably will, you can Shadowmeld and pop Flight Form instantly meaning you can cut down significantly on fighting you'll have to do over nodes.

Step 3: Building your farming druid.
There are a few things to consider when building the character.

  • Speed: Faster mounted speed will mean less travel between nodes. Faster movement speed (when not mounted) will allow you to gather faster in areas like Snow Lily Cave.
  • Stuns: Inevitably you will pull aggro every once and a while. Being able to stun a mob and gather before killing it or shadow melding will secure that Golden Lotus before someone can come in and take it from you.
  • Dazing: Non-tanks can be randomly dazed when struck by an attack. This usually doesn't matter too much if you're flying around from node to node but if you're running through Snow Lily Cave or can't fly yet you may want to consider going Guardian spec to make yourself daze-proof.
With this in mind I'm using a Feral druid (faster cat movement speed) with Feline Swiftness (even faster kitty!) and Mighty Bash for an added stun. Disorienting Roar is another option to distract mobs while you snag a node; it's a shorter duration and will be broken by damage but it's an AoE so it ensures you'll get that node no matter what's beating on you.  Glyph of Dash will also allow a more frequent use of Dash, allowing you to move through caves or run out of aggro range more often.

Step 4: Inventory space.
If you don't farm for hours at a time you should be fine with regular bags. However, for dedicated farming sessions or if you're not going to return to a mailbox after each session you should look into profession bags.

Miners will want Triple-Reinforced Mining Bags and herbalists will want Hyjal Expedition Bags.  For mining/herbalism druids I recommend one of each profession bag and two "normal" bags of your choice; Embersilk, Netherweave, whatever your pleasure is. This gives you a good amount of space specifically for mats but leaves several spots for catch-all if you gather a disproportionate amount of one resource compared to the other, or if you just happen to loot anything else while you're out.

Step 5: Equipping your farmer.
Here's where things might get a little new for farmers. The more of these items you can get the better, but any of them will help.
  • A Gnomish Army Knife held in your bags will give you +10 to all gathering professions. This does not stack with the Gatherer enchant to gloves (+5) so you will choose one or the other, essentially you're looking at +5 more gathering at the cost of one inventory slot.

  • An Ancient Pandaren Mining Pick will allow miners to proc Mists of Pandaria gems off of Pandaria nodes. In previous expansions it was a given that miners would sometimes find gems in the nodes but that's no longer the case; now you must have this pick if you expect to see that. 


    Be aware the proc rate is very low; I've had this pick for a week and have seen two gems. If you want the absolute best out of mining you should have one of these but some people may not find it worth the bag slot it will take. It does not need to be equipped and thus non-axe-using druids can still use it. It's also Bind on Account so you can send it to your other characters to use for it's rather nice 1H Strength weapon stats.

    To get a mining pick head to Greenstone Quarry in northern Jade Forest. This item is a rare spawn in the quarry and has a fairly long spawn timer so you may have to camp a fair bit for it.

  • A set of Forager's Gloves is without a doubt my favorite new item added for gathering.  These gloves drop from the rare spawn Korda Torros in Kun-Lai Summit and reduce gathering speed for herbs and mining by 1.5 seconds. (A reduction of 1 second for skinning.)  This essentially let's anyone gather herbs as fast as a Tauren and allows you to mine faster than anyone who hasn't farmed these gloves.  With these gloves it's usually possible to gather a node between the swing-timer of an attacking mob, making these an invaluable part of your farming arsenal.


    The mob which drops these has roughly a one hour spawn time so, barring terrible luck, they shouldn't be too difficult to farm up even on an 85-86 with decent gear.

    Note: These will only reduce gathering to .5 seconds; this will not allow a character who could already gather faster (Worgen skinners or Tauren herbalists) to gather instantly. Unfortunately!

  • A pair of Mist-Piercing Goggles will allow you to see nodes that you otherwise would not be able to see. You needn't equip them; like the mining pick they can sit in your bags. This is great since you can keep them un-bound and send them around if you use more than one farming character. This is a simple situation: Reserve a bag slot (or your helmet slot) and you get to gather more nodes. Easy choice!

    Engineers make these and they require two Spirits of Harmony, so you may end up paying a bit for these but if you're going to be gathering they will pay for themselves in no time.

These are the steps I've taken to building Thrasymachus, my new farming character. It has seriously kickstarted my farming in Mists of Pandaria and feeling so well-equipped has helped make farming fun for me.  I'm not a professional farmer so if you have any tips and tricks to maximizing your farming character's efficiency please share them!

Tuesday, October 2, 2012

Spirits of Harmony - Determining Value

The most common question I've been asked on my server is what the value of a Spirit of Harmony is. Some people want to know how much to offer, the others want to know how much to sell theirs for. It's a question many people are starting to ask now that eyes have turned on professions and gearing up.

The short answer that I give them:  "I don't know."  But let's get into the long answer too.

Right now Spirit of Harmony is a Bind on Pickup crafting item.  When looking at the value of a Spirit of Harmony you have to think about the way the seller values the Spirit.  This is affected by a few different factors:

  1. What professions does the seller have to use it with?
    Faid is a Blacksmith/Engineer while, for example, my friend Altrien is a Miner/Engineer.  This means that he can only spend his SoH on Engineering while I have a choice to instead spend them on Blacksmithing.

    Blacksmithing has many recipes to buy with Spirits of Harmony while Engineering doesn't require any for the purchase of recipes. This means that Altrien can immediately start funneling his Spirits of Harmony into crafted items to sell while, despite having Engineering as well, my next twenty six Spirits are earmarked for buying Blacksmithing patterns.  Because of this you'll have much better luck asking someone like Altrien to make that scope instead of someone like me.

    Beyond buying patterns it also comes down to usefulness. Not all Spirit of Harmony uses are created equal. Let's look at the Long Range Trillium Sniper which, due to its scope requirement, essentially costs two Spirits of Harmony.  If I do not spend these two Spirits then this gun does not come into existence, I cannot make and sell this gun without these Spirits.

    Compare that to an Alchemist/Herbalist with Spirits of Harmony. They have only one use at this point, using three Spirits to create an extra Living Steel that's not on the daily cooldown.  In the Engineering example it's a question of "Do you want a gun or not?" while in the Alchemist situation it's "Do you want that today or do you want it tomorrow?" Because Alchemists and Tailors don't actually make anything new with their Spirits, only create something they can already make, sans cooldown, professions like Alchemy and Tailoring will likely see less value in their Spirits of Harmony.

  2. How hard is it for the seller to farm Spirits?
    A level 86 Disc/Holy priest will find it much more difficult to farm Spirits of Harmony than a level 90 Fury Warrior. Anecdotal evidence seems to suggest a better drop rate of Spirits from higher level mobs (because of this I'm working on a new SoH farming video for level 90 players, stay tuned!) and the faster a player can kill mobs the more Spirits they get.

    That priest may look at ever Spirit as a sacred crafting ingredient as they might see only one a week while the Warrior can farm several in a single play session and so the priest will probably value their Spirits much more.

  3. What is the going rate of Golden Lotus on your server?
    I've seen a lot of players on my server falling for this one. (Also, it's a gold tip I suppose!) For one Spirit of Harmony you can buy three Golden Lotus by visiting Danky for Horde or Krystel for Alliance.

    This means that the floor price for Spirits of Harmony should be three times the value of a Golden Lotus. I've seen people in Trade offering 300g per Spirit of Harmony. They bring you to the vendor, tell you to buy the Lotus and then they pay you 300g for the 3 Lotus which, on my server, they then put on the AH for 300g a piece, tripling their gold off of your Spirit.  


At the end of the day some people will be selling theirs for dirt cheap (because there's always that guy who thinks he farmed it so it's free) and there are people who won't be convinced to part with their Spirits at any price but until Blizzard shows mercy and makes these Spirits non-soulbound these are some important things to consider when trying to place a value on Spirits of Harmony.

Thursday, September 27, 2012

Spirit of Harmony Farming in Kun-Lai

Hey folks! I'm looking for the best places to farm Spirits of Harmony. I look forward to checking out level 90 zones but for us low-level folks looking for Spirits check out my newest video:


Thanks to Willifer at The Consortium for mentioning this spot.

Friday, March 30, 2012

From the Vault: The Behemoth and Large Brilliant Shards

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From the Vault:  Every Tuesday and Friday we'll be shining a spotlight on some of the most popular and timeless posts from Nerf Faids here on ClockworkRiot. Folks who missed them the first time around can enjoy some of the best pieces and folks who have seen them can maybe be reminded of a trick or two that they'd forgotten.
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Large Brilliant Shards. Needed for almost all good heirloom enchants, these items are in high demand. The news that heirlooms will soon be able to sent to other accounts on your same Battle.net account may also spike demand a bit.  You've seen from my most recent Faidian Slip that I tend to farm my Large Brilliants in Lower Blackrock Spire.  

But what about that guy who doesn't want to farm? He just wants everything handed to him like some entitled, laz-- Oh, wait, there's an app for that. I mean, a rare spawn.

Jim at Power Word: Gold mentioned in the most recent JMTC Q&A session that he often found The Behemoth patting around the entrance to BRD.  I decided I would go find out just how quickly he respawned.

The Numbers
What I found was very encouraging!  After killing him about fifty times I have pegged his respawn between 6.5 and 7.5 minutes.  He always spawns in the exact same location and will always drop the Vilerend Slicer, a blue BoE fist weapon that DE's into a Large Brilliant Shard.

He sometimes will drop Runecloth, greens of various use, and basically anything else on that level's loot table for an added bonus.  

He's level 50 and hits pretty hard on a target of his level but anything higher or an alt with heirlooms should be able to handle him without much issue.

What This Means to You
So how do we use this information?  Well, it's not uncommon for people to camp an alt next to a vendor with valuable limited quantity items and the same can be done here.  Due to his fast respawn he is pretty much guaranteed to be up at any given time, assuming no one else on your server takes this advice!  Park an alt within the quarry and anytime you're switching characters, anytime you log in, and before you log out go give him a slap and get a Vilerend Slicer.  Once a week take the alt to a mailbox and mail them to your enchanter. Voila, stacks of Large Brilliant Shards without moving a muscle.

Another option is  to actually camp him.  Now, this can be boring if you don't have much else to do but, say you've got bag fulls of cloth to turn into Netherweave Bags, or some other time consuming task. Consider doing it here for that extra added benefit.  I personally have one account camping him while the other account is flipping auctions or crafting!  It's an amazing passive way to farm shards without having to move a pixel!

Thanks to Jim at Power Word: Gold for mentioning this mob and getting me interested enough to check this out.




Below is a video that may be of interest. There shouldn't be any "new" information beyond what's in this article, but it will give you a nice visual of how to get to him, his spawn point, what he looks like, etc.




This video is hosted on my old YouTube account; don't forget to subscribe to the new Youtube account for up to the minute gold making tips!

Wednesday, March 14, 2012

New Video: Farming Righteous Orbs

Hi folks, my most recent video is an old school gold making tip that still works to this day.  My first gold making video ever was about farming Stratholme (check out how far I've come!) and so I wanted one of the first videos on ClockworkRiot to be a bit of a throwback. Plus, come on, Righteous Orbs are timeless, eh?